All pictures from PS4 capture in-game. |
So firstly Never Alone was a game developed in collab with Inupiat, Alaskan Native people. Upper One Games have stated that over 40 Inupiat natives helped to create this story. This in itself had me interested as soon as the first bit of information was announced surrounding this game as I knew instantly it would be a game from the heart.
You play as Nuna a young Inupiat girl, who in the opening scene is running from danger and is rescued by a mysterious, yet magical Fox. You can instantly switch between both characters as their bond is set from the get go, your aim being to make your way back home through the blizzard that is surrounding you. I fell in love with the characters relationship instantly, and adored the fact that the game is told through an elder's voice over. It almost has a nostalgic feel of a grandparent reading you a children's book.
The gameplay ran super smooth for me and felt really easy to handle, although there is a limited amount of controls, the switching between characters add more depth into the game-play. I thought the game looked absolutely stunning, even with it's selected colour pallet. The game did not feel flat and the environment made me feel involved in my surroundings. There are various hand-drawn cutscenes throughout the game which are also voiced over, with various art-styles they really stood out to me (I'm am prone to skipping cut scenes in games...).
The game also allows you to unlock various videos, which add an almost educational value to it. As a person who thought they were quite cultured, watching these videos really made me realise there was a part of the world I had very little knowledge about. Personally, I would LOVE to see a documentary into the creation of this game (or all the cut-scenes merged together to create one_.
Without ruining the story, the game unfolds and you get to watch Nuna and Fox's friendship blossom and it is really lovely to watch. The game shows the relationship between humans and nature/animals in a quite heart-wrenching way, for example if you're playing as Nuna and you fall to your death, Fox whimpers for you. And if you're playing as Fox and perish Nuna screams and cries in pain. This creates a really intense atmosphere as you really do not want to fail a level, making the puzzle game much more fun in my opinion.
As stated above the game is primarily a puzzle game, where you make your way through harsh environments by timing your movements to wind speeds, as well as encountering various other obstacles in a journey to save the young girls village. Nuna and Fox both have different abilities so you have to switch between both at various times to progress through the game.
I was truly charmed by this game, and as a indie platform lover I really did enjoy every single second of it. If you're looking for an emotional game to spend a good few hours on then I recommend picking this up!
Head over to the games website for a bit more information, trailer and ways to purchase the game here.
Amy x
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