Neon! Speed! Chiptune! Does Spectra have what it takes to melt your mind? Lets find out!
It's late, I'm sleepy and I need something to give my brain a jolt, "Spectra, READY TO PLAY" shouts my Xbox at me just as I slowly dip into my third coffee of the night. I'm instantaneously wide awake, as not only have I been waiting for this for a while, but the colours are so bright my eyes light up in an almost arcade fashion.
Hailing straight out of Gateway Interactive via the beautiful people at Mastertronic, Spectra is an 8-bit trip full of speed, twitch steering and an utterly genius soundtrack which would keep any nightclub running way into the next day. It looks like stepping back into the 80's (which I saw little of, being a tenderly 25 years old), it sounds like stepping back into the 80's (I can only imagine Bon Jovi wasn't the only thing around), and it screams nostalgia to its very core.
Spectra is simple. Race. You race to the beat of a chiptune soundtrack ever so gracefully created by Chipzel, the lovely young lady who created the soundtrack for the rage inducing Super Hexagon. Now let me tell you, the soundtrack is amazing. Simply amazing. What usually starts off as a soft induction into the track normally ends up with sweaty palms and the ever increasing need to get off the sofa and jump around (won't promise I didn't).
Spectras race tracks are procedurally generated to the music, so the faster the tune gets, the harder the track becomes, and let me tell you some of these tracks are no laughing matter at all. The game has 2 modes, a normal and a hardcore mode, which pretty much speak for themselves. The normal mode starts slow and speeds up as time goes on, however hardcore mode IS INSANE. Now caps isn't something I use often in reviews but trust me, INSANE is the only word for it. The hardcore tracks start fast and do not let up, at times feeling sightly unfair in the later sections as bumpers become back to back with boost pads in front. Twitch gameplay completely dominates these sections as split seconds can make the difference between finishing a track and screaming obscenities at the TV (in my case towards the end, sadly a lot of the latter).
Do not let this put you off. The reward for finishing a track is matched only by finishing some of the hardest challenges and games out there, the euphoric feeling of punching the air with joy becomes something that Spectra keeps you coming back for. During my time with it, Spectra has become one of my favourite indie games available to date, and I won't be putting it down any time soon.
If you're after a copy of this heart-pounding, 8-bit journey through fun, you can put it into your Xbox queue right here and if you want to tell me all about your fun, find me on Twitter here.